Curiosity and Design Education

Design education centers and their teachers know that not all users are equal in their needs or interests. User-centered approaches help, within the design process to meet needs, requirements and expectations to enhance the range and acceptance of products (Altay, 2014; Zoltowski, Oakes & Car...

Descripción completa

Detalles Bibliográficos
Autores principales: Vanegas Farfano, Minerva, Martínez Escobedo, Eduardo
Formato: Artículo
Lenguaje:inglés
Publicado: 2017
Materias:
Acceso en línea:http://eprints.uanl.mx/19082/1/curiosidad%20y%20educacion.pdf
_version_ 1824415425606189056
author Vanegas Farfano, Minerva
Martínez Escobedo, Eduardo
author_facet Vanegas Farfano, Minerva
Martínez Escobedo, Eduardo
author_sort Vanegas Farfano, Minerva
collection Repositorio Institucional
description Design education centers and their teachers know that not all users are equal in their needs or interests. User-centered approaches help, within the design process to meet needs, requirements and expectations to enhance the range and acceptance of products (Altay, 2014; Zoltowski, Oakes & Cardella, 2012). To meet this aim, in teaching, different research strategies are imparted for identifying those outcomes that, beyond functionality, includes other variables to the product’s experience. These strategies share a common aim: to identify by direct contact features that if consider, may enhance the resultant product (Altay, 2014.). This kind of formation is usually included in the learner-centered instruction; and is useful when the students expand their knowledge in the needed data and use it for the intended aim. Programs that teaches the students to develop their natural abilities to help them “think on” design instead of solving specific design problems (Gorgul & Gorgul, 2012) are a reality. And, while as an environment it promotes learning through experimentation as the perfect medium to grow students as innovators; they usually are not designed considering the personal characteristics and traits that may also be needed to be counted to better comprehend how does previous conditions to education are related to the intended individualistic redesign of curricula. The purpose of this proposal is to investigate personal curiosity as an underlying condition to innovation and design education that may alter the results of a design methodology intended to improve the students´ project-based learning. For this correlational study participants were recruited from Technology Exploration & Design, and Analysis of Mechanisms courses, using a convinience sampling method. Respondents were required to complete two rating scales, one assessing curiosity as a trait and the other assessing their creativity style.
format Article
id eprints-19082
institution UANL
language English
publishDate 2017
record_format eprints
spelling eprints-190822020-06-22T16:05:53Z http://eprints.uanl.mx/19082/ Curiosity and Design Education Vanegas Farfano, Minerva Martínez Escobedo, Eduardo BF Psicología Design education centers and their teachers know that not all users are equal in their needs or interests. User-centered approaches help, within the design process to meet needs, requirements and expectations to enhance the range and acceptance of products (Altay, 2014; Zoltowski, Oakes & Cardella, 2012). To meet this aim, in teaching, different research strategies are imparted for identifying those outcomes that, beyond functionality, includes other variables to the product’s experience. These strategies share a common aim: to identify by direct contact features that if consider, may enhance the resultant product (Altay, 2014.). This kind of formation is usually included in the learner-centered instruction; and is useful when the students expand their knowledge in the needed data and use it for the intended aim. Programs that teaches the students to develop their natural abilities to help them “think on” design instead of solving specific design problems (Gorgul & Gorgul, 2012) are a reality. And, while as an environment it promotes learning through experimentation as the perfect medium to grow students as innovators; they usually are not designed considering the personal characteristics and traits that may also be needed to be counted to better comprehend how does previous conditions to education are related to the intended individualistic redesign of curricula. The purpose of this proposal is to investigate personal curiosity as an underlying condition to innovation and design education that may alter the results of a design methodology intended to improve the students´ project-based learning. For this correlational study participants were recruited from Technology Exploration & Design, and Analysis of Mechanisms courses, using a convinience sampling method. Respondents were required to complete two rating scales, one assessing curiosity as a trait and the other assessing their creativity style. 2017 Article PeerReviewed text en cc_by_nc_nd http://eprints.uanl.mx/19082/1/curiosidad%20y%20educacion.pdf http://eprints.uanl.mx/19082/1.haspreviewThumbnailVersion/curiosidad%20y%20educacion.pdf Vanegas Farfano, Minerva y Martínez Escobedo, Eduardo (2017) Curiosity and Design Education. Systems & Design:From Theory to Product. pp. 121-129. http://dx.doi.org/10.4995/SD2017.2017.6910
spellingShingle BF Psicología
Vanegas Farfano, Minerva
Martínez Escobedo, Eduardo
Curiosity and Design Education
thumbnail https://rediab.uanl.mx/themes/sandal5/images/online.png
title Curiosity and Design Education
title_full Curiosity and Design Education
title_fullStr Curiosity and Design Education
title_full_unstemmed Curiosity and Design Education
title_short Curiosity and Design Education
title_sort curiosity and design education
topic BF Psicología
url http://eprints.uanl.mx/19082/1/curiosidad%20y%20educacion.pdf
work_keys_str_mv AT vanegasfarfanominerva curiosityanddesigneducation
AT martinezescobedoeduardo curiosityanddesigneducation