Development and Evaluation of An In-House Lumbar Puncture Simulator for First-Year Resident Lumbar Puncture Procedure Learning
Introduction: Lumbar puncture (LP) is a common invasive technique considered an essential learning milestone for anesthesiologists due to its application in spinal anesthesia. We aimed to develop an in-house LP simulator, test its effectiveness in learning the steps to perform an LP and analyze its...
Autores principales: | , , , , , , |
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Formato: | Artículo |
Lenguaje: | inglés |
Publicado: |
2024
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Acceso en línea: | http://eprints.uanl.mx/29215/1/1077.pdf |
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author | Muñoz Leija, David Díaz González Colmenero, Fernando Ramiréz Mendoza, Diego A López Cabrera, Norma Guadalupe Llanes Garza, Hilda Alicia Palacios Ríos, Dionicio Negreros Osuna, Adrian Antonio |
author_facet | Muñoz Leija, David Díaz González Colmenero, Fernando Ramiréz Mendoza, Diego A López Cabrera, Norma Guadalupe Llanes Garza, Hilda Alicia Palacios Ríos, Dionicio Negreros Osuna, Adrian Antonio |
author_sort | Muñoz Leija, David |
collection | Repositorio Institucional |
description | Introduction: Lumbar puncture (LP) is a common invasive technique considered an essential learning milestone for anesthesiologists due to its application in spinal anesthesia. We aimed to develop an in-house LP simulator, test its effectiveness in learning the steps to perform an LP and analyze its impact on the firstyear residents' self-confidence at our hospital. Methods: We used 3D printing and silicone casting to create an LP simulator based on a lumbar spine computed tomography (CT). We divided 12 first-year anesthesiology residents into control and experimental groups. The control group received traditional training, while the experimental group practiced with the simulator for three months. We used a procedure checklist and a Likert scale survey to evaluate their procedural knowledge and self-confidence at baseline, three, and six months. Eighteen months later, we evaluated their LP performance skills. Results: Both groups showed a significant improvement in their knowledge scores over time. After three months, the experimental group had a higher median knowledge score (10 (10 - 10) median (min-max)) than the control group (9 (8 - 9.5) median (min-max)) (p = 0.03). While there were no apparent differences in median self-confidence scores between the groups at any time point, the experimental group had a significant increase in their self-confidence for performing an unassisted LP, with a median score of 1/5 (1 2.3) at baseline and 5/5 (4.8 - 5) after six months (p = 0.006). In contrast, the control group's self-confidence scores decreased from 4/5 (3 - 4) after three months to 3/5 (2 - 5) after six months. The evaluation of performance skills did not yield statistically significant results. Conclusion: Our study demonstrates that an in-house LP simulator is an effective and practical approach for first-year anesthesiology residents to learn the LP procedure. This approach could be particularly useful in settings with limited resources and a lack of sufficient patients to practice on, as it provides an opportunity for faster learning and increased self-confidence. |
format | Article |
id | eprints-29215 |
institution | UANL |
language | English |
publishDate | 2024 |
record_format | eprints |
spelling | eprints-292152025-08-27T18:07:10Z http://eprints.uanl.mx/29215/ Development and Evaluation of An In-House Lumbar Puncture Simulator for First-Year Resident Lumbar Puncture Procedure Learning Muñoz Leija, David Díaz González Colmenero, Fernando Ramiréz Mendoza, Diego A López Cabrera, Norma Guadalupe Llanes Garza, Hilda Alicia Palacios Ríos, Dionicio Negreros Osuna, Adrian Antonio RD Cirugía Introduction: Lumbar puncture (LP) is a common invasive technique considered an essential learning milestone for anesthesiologists due to its application in spinal anesthesia. We aimed to develop an in-house LP simulator, test its effectiveness in learning the steps to perform an LP and analyze its impact on the firstyear residents' self-confidence at our hospital. Methods: We used 3D printing and silicone casting to create an LP simulator based on a lumbar spine computed tomography (CT). We divided 12 first-year anesthesiology residents into control and experimental groups. The control group received traditional training, while the experimental group practiced with the simulator for three months. We used a procedure checklist and a Likert scale survey to evaluate their procedural knowledge and self-confidence at baseline, three, and six months. Eighteen months later, we evaluated their LP performance skills. Results: Both groups showed a significant improvement in their knowledge scores over time. After three months, the experimental group had a higher median knowledge score (10 (10 - 10) median (min-max)) than the control group (9 (8 - 9.5) median (min-max)) (p = 0.03). While there were no apparent differences in median self-confidence scores between the groups at any time point, the experimental group had a significant increase in their self-confidence for performing an unassisted LP, with a median score of 1/5 (1 2.3) at baseline and 5/5 (4.8 - 5) after six months (p = 0.006). In contrast, the control group's self-confidence scores decreased from 4/5 (3 - 4) after three months to 3/5 (2 - 5) after six months. The evaluation of performance skills did not yield statistically significant results. Conclusion: Our study demonstrates that an in-house LP simulator is an effective and practical approach for first-year anesthesiology residents to learn the LP procedure. This approach could be particularly useful in settings with limited resources and a lack of sufficient patients to practice on, as it provides an opportunity for faster learning and increased self-confidence. 2024 Article PeerReviewed text en http://eprints.uanl.mx/29215/1/1077.pdf http://eprints.uanl.mx/29215/1.haspreviewThumbnailVersion/1077.pdf Muñoz Leija, David y Díaz González Colmenero, Fernando y Ramiréz Mendoza, Diego A y López Cabrera, Norma Guadalupe y Llanes Garza, Hilda Alicia y Palacios Ríos, Dionicio y Negreros Osuna, Adrian Antonio (2024) Development and Evaluation of An In-House Lumbar Puncture Simulator for First-Year Resident Lumbar Puncture Procedure Learning. Cureus, 16 (3). pp. 1-9. ISSN 2168-8184 http://doi.org/10.7759/cureus.56567 doi:10.7759/cureus.56567 |
spellingShingle | RD Cirugía Muñoz Leija, David Díaz González Colmenero, Fernando Ramiréz Mendoza, Diego A López Cabrera, Norma Guadalupe Llanes Garza, Hilda Alicia Palacios Ríos, Dionicio Negreros Osuna, Adrian Antonio Development and Evaluation of An In-House Lumbar Puncture Simulator for First-Year Resident Lumbar Puncture Procedure Learning |
thumbnail | https://rediab.uanl.mx/themes/sandal5/images/online.png |
title | Development and Evaluation of An In-House Lumbar Puncture Simulator for First-Year Resident Lumbar Puncture Procedure Learning |
title_full | Development and Evaluation of An In-House Lumbar Puncture Simulator for First-Year Resident Lumbar Puncture Procedure Learning |
title_fullStr | Development and Evaluation of An In-House Lumbar Puncture Simulator for First-Year Resident Lumbar Puncture Procedure Learning |
title_full_unstemmed | Development and Evaluation of An In-House Lumbar Puncture Simulator for First-Year Resident Lumbar Puncture Procedure Learning |
title_short | Development and Evaluation of An In-House Lumbar Puncture Simulator for First-Year Resident Lumbar Puncture Procedure Learning |
title_sort | development and evaluation of an in house lumbar puncture simulator for first year resident lumbar puncture procedure learning |
topic | RD Cirugía |
url | http://eprints.uanl.mx/29215/1/1077.pdf |
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